Hex Wars (name may change later) is an attempt to make a family friendly FPS/RTS online game. The idea is to have a game that plays something like a strategy board game with the players taking the role of the pieces.
29 October, 2012
My First Screenshot
So I realize this has been a long time coming, but I am finally able to post a screen shot showing I am indeed making progress. I know it may not look like much now, but the foundation for my game is laid out here. This is a hexagonal room with the triangles on top and bottom and squares on the sides, meaning that it is possible to program. I still have a long way to go, but it feels good to have something up. In the program I have a working first person camera with WASD motion going on and the mouse being used to look around. Thanks to lighthouse3d.com for a good tutorial to get me started. If anyone wants the executable just let me know.
Labels:
Apoid,
apoidgames,
Brift,
game,
game design,
Hex wars,
screen shot
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Very cool! This brings up a lot of questions:
ReplyDeleteHow well will this scale?
How much data is required for each triangular square (especially after texturing)?
Did you write everything from scratch, or did you start with a premade game engine?
Also, I love the snowmen.