Hex Wars (name may change later) is an attempt to make a family friendly FPS/RTS online game. The idea is to have a game that plays something like a strategy board game with the players taking the role of the pieces.
21 June, 2011
A galaxy far away
Some might ask why I'm choosing to go with giant bees spectating people like an experiment. Well there are a few reasons why. First, I don't want the pressure of following the guidelines created by someone else's imagination or the constraints of history. Second, by having this setting we can make the assumption that the bees went to great lengths to capture the players, hence the highly controlled environment and the complete devotion to making sure that the humans cannot do anything to harm themselves or each other. In this way I can set up a world where battle happens, but doesn't happen at the same time. Everything is non-lethal. Third it will allow for some crazy situations that simply would not be possible anywhere other than a video game. To this end I plan on not having fall damage ( the suit will absorb the shock like the boots in Portal). Vehicles will be able to freeze opponents by running them over, but the suit will also keep the person inside from getting damaged. I also think that the presence of humans could be explained by cloning, hence everyone of a class is the exact same size and has exactly even capabilities. I realize that this will disappoint quite a few people as everyone will seem to be the same, but it is necessary for balance within the game.
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