Showing posts with label mirror. Show all posts
Showing posts with label mirror. Show all posts

01 April, 2012

Mirrors

I had an interesting thought last night.  A craft-able item that could be placed is a mirror that allows shots fired by the placing faction to be reflected, yet opposing faction's shots would be absorbed as damage which when it becomes to much will break the mirror.  These mirrors could be hacked just as any other structure.  There would be both ceiling/floor types and wall types, which could be represented as two different recipes.  This will have to wait of course, but will make a nice addition after the basics of the game have been completely developed.