The Premise

Before perusing this blog you will need a few reference points.  Certain games like Minecraft, Spore, Team Fortress 2, Savage: Battle for Newerth, and more recently Ace of Spades will clarify some of the concepts.  Also the book Ender’s Game by Orson Scott Card.

Overall game concept

The world appears to be a large experiment/game which is being spectated by giant aliens(probably a  bee or wasp like life form), each one rooting for their respective color.  The game is a giant triangle (though it could be changed to a hexagon) which is divided into many smaller hexagons.  3( though possibly up to 6) factions, whether race or simply colors represented by red blue and green(cyan, yellow, and magenta), fight over the land inside of this world.  The game will be almost purely player vs player, and massively multiplayer with aspects of real time strategy, first person shooter, and puzzle games (MMORTS/FPS Hybrid).  The idea is to have a fluid and dynamic semi-sandbox environment which changes at the whims of the aliens (much like a child shaking an ant farm).  The main goal is to be able to have large scale strategic battles involving potentially thousands of players.  The player will assume various roles that will interact with the environment and other characters.  This document will outline the basic concepts to be utilized in the game.

Requirements

This game will need to be family friendly.  It will include essentially cartoon violence in a war setting where people are not killed but frozen like in a game of forced freeze tag.  It will not have any alcohol and drug reference, no explicit sexual references or content, no obscene language, and no blood and gore.  People will be able to participate in the game for free, but only at the basic level.  The game will mainly be based on skill with only minor improvements via upgrades.  The game mechanics need to be simple, with human interaction creating the depth.  It would be preferable that a technology similar to Onlive be utilized where everything is rendered server side and sent to the player via video feed, which should cut down on the amount of hacking/cheating. More to follow.

Target Audience

This game will appeal to people who call themselves gamers, particularly ones who may be starting families and don’t want to play violent video games in front of young children or who are teenagers with parents concerned about violence. Because of time constraints and growing responsibilities players do not always have the hours and hours of time to devote to a leveling process in games where those who spend the most time in a game are rewarded most generously.  Many gamers still seek a sense of community and a depth of game play beyond the small servers found in most FPS games today.   This game will be a marriage of the social aspects of MMOs with the simplicity of FPS games.


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