Hex Wars (name may change later) is an attempt to make a family friendly FPS/RTS online game. The idea is to have a game that plays something like a strategy board game with the players taking the role of the pieces.
Showing posts with label multiplayer. Show all posts
Showing posts with label multiplayer. Show all posts
07 December, 2011
Online Multiplayer
My semester is drawing to a close, and I think that while I now have a greater understanding of the enormity of the task I have set myself, I don't quite see the path I should take. One thing is clear, programming effectively and properly will take time to learn. I am still committed to making this an online multiplayer game, and to that end I studied what it would take to create a basic system where a player logs in. I found that there are many many different ways that this could be accomplished and I quickly became overwhelmed. I probably should have found a simple way to do it so that I could pass my C++ class, but what I really wanted to do was to learn to create a flexible and robust database system that would store much more information about players than just their email and password. Because I don't exactly know what information about players will need to be stored as of yet I am not able to create a data structure for the database to hold. I am hoping to get more clarification on data structures next semester in one of my classes. In the mean time I can get back to working on art work and fleshing out the use case scenarios for everything in the game.
Subscribe to:
Posts (Atom)