Showing posts with label Code. Show all posts
Showing posts with label Code. Show all posts

22 March, 2012

Google Summer of Code

School has been going fairly well, though there are some things that I have felt could have gone better.  Anyway while thinking about how I can get better at coding this summer I ran across this excellent program known as Google summer of code, which puts worthy opensource programs in touch with college students (like me) so that improvements/additions to said open source programs can be made.  I feel a little intimidated to be sure, but I will need to practice coding in order to get better, and what better way to do that then working on an opensource project.  I will still be working as tech support for my school's smart classrooms this summer, but I think that I probably won't be allowed to work much more than part time.  This will be a lot of work, but I think that it would be incredibly rewarding and fulfilling at the same time.  I have been thinking that opensource might be the better way to go with all of this anyway, and while I realize that I won't be able to make a lot of money ( if any at all) I feel that being able to share my work so other can build on it is important.

I have realized lately that I have been making a shift from gamer to game developer.  Part of that is the realization of what it takes to make a game of any size.  I now have a much greater respect and appreciation for all of the game developers out there.  I know that many hours of hard work will be required for the smallest part of what I want to do, and that people will most likely be very critical and/or demanding of my work as soon as I get it out and available for use.  I'm not so much worried about that, it's just that I would like to play this game in a multiplayer setting, and if no one is willing to play the game that will be really hard to do.  The nice thing is that I can also see from both perspectives now.  I still understand the frustration of the gamer community at not getting new content at a rate that they desire, yet I understand the plight of the developers who work so very hard just to have people turn around and say meh.  It's an interesting turning point, and I hope I can remember to feel empathy for both sides.