22 February, 2013

Working on Web Programming and Three.js

So I've been doing some soul searching and trying to determine what to teach myself in programming relating to graphics.  I learned a bit about GLUT (an open GL library not really used much these days) and rather than learning older technology I am going to work on understand HTML5, javascript, and WebGL.  I hope to put something together that runs in a browser (probably Chrome, upgrade if you haven't yet) by the end of the semester.

To this end I am learning about an interesting library called THREE.js by one mr.doob.  He has been instrumental in getting several chrome experiments up and running and I feel that the library is approachable as the novice I am.  The cool thing would be that I could share whatever I make on the internet, so hopefully you all can experience it too.  Thanks for reading as always.

12 February, 2013

The power in WebGl

I recently stumbled upon a pretty amazing demo showing just what can be done with javascript and Webgl.  You can check it out at https://developer.mozilla.org/en-US/demos/detail/bananabread . Basically they took a full game engine written in C++ and OpenGL and ported it to javascript and webgl.  It's open source, so I will be able to study it out and get a good idea of where I could go to start my own game later on.