So I've been doing some soul searching and trying to determine what to teach myself in programming relating to graphics. I learned a bit about GLUT (an open GL library not really used much these days) and rather than learning older technology I am going to work on understand HTML5, javascript, and WebGL. I hope to put something together that runs in a browser (probably Chrome, upgrade if you haven't yet) by the end of the semester.
To this end I am learning about an interesting library called THREE.js by one mr.doob. He has been instrumental in getting several chrome experiments up and running and I feel that the library is approachable as the novice I am. The cool thing would be that I could share whatever I make on the internet, so hopefully you all can experience it too. Thanks for reading as always.
Hex Wars (name may change later) is an attempt to make a family friendly FPS/RTS online game. The idea is to have a game that plays something like a strategy board game with the players taking the role of the pieces.
22 February, 2013
12 February, 2013
The power in WebGl
I recently stumbled upon a pretty amazing demo showing just what can be done with javascript and Webgl. You can check it out at https://developer.mozilla.org/en-US/demos/detail/bananabread . Basically they took a full game engine written in C++ and OpenGL and ported it to javascript and webgl. It's open source, so I will be able to study it out and get a good idea of where I could go to start my own game later on.
Labels:
Apoid,
apoidgames,
Brift,
game,
gamedev,
Hexwars,
javascript,
WebGL
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