So one idea I have had was to somewhat copy other FPS games in introducing purely aesthetic headgear for personalization. In this game I plan on a standard headgear being the antennae, and so at first it could be different configurations of antennae. If the game proves to be successful, then later on I will be able to commission an artist to make some better looking head items. This will have to wait until a game model is put together of course. This will also be another way for the game to get income and/or promote the game.
Hex Wars (name may change later) is an attempt to make a family friendly FPS/RTS online game. The idea is to have a game that plays something like a strategy board game with the players taking the role of the pieces.
01 May, 2012
Semester is almost done and Headgear
Ok I know that I have been rather quiet on this site for some time now. The nice thing is that my semester is almost done. I will have completed all of the prerequisites for grad school, and now I am just waiting to see if I will be accepted into the program or not. Even if I am not accepted I have already learned a ton and I have a good springboard for moving forward with this project. I will be focusing a lot more over the summer, so expect a lot more in the way of posts, though no guarantees of course.
Labels:
Apoid,
Apoidea,
Brift,
game,
game design,
Hex wars,
masters,
programming,
school
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